The imperial palace of Jangan
OPENSROLegend III · Closed beta

Patch notes

What changed in this release that you will notice in game, day by day.

14 Oct 2026

Other

  • Loading no longer stops with "Asset worker timed out while cancelling" on slow connections. #896

Party

  • A pet stuck behind a wall or cliff near you now returns to your side after a few seconds instead of standing still. #897

World

  • the ice in the Karakoram mountains is see-through again, so the ground and your movement marker show beneath it. #899

Combat

  • A buff the game will refuse (such as a second Concentration over the active one) no longer shows a cooldown and animation before the refusal message. #900

Animation

  • Snow storm's falling ice shards stand upright and drop tip-first straight down beside each target, as in the original. #902

Items

  • Every town's grocer sells degree 9 Lucky Powder, and Lucky Powder now stacks to 500. #890

13 Oct 2026

Other

  • The website's monster pages no longer list unique variants that never appear in the game. #855
  • the website now shows the server's latest public chat on its front page and server status. #854
  • The server spends much less time on each world tick, so crowded areas should lag less. #877

Items

  • an optional Experimental setting shows sparks on +8 and higher weapons and shields. #864
  • Other players now see your avatar dress, and you see theirs. #868
  • A magic or attribute stone now says which stat it changed, from the old value to the new. #872
  • a refused Magic Pop roll no longer freezes the inventory or the Magic Pop window. #873
  • A summoned transport has its cargo bag again, so traders and thieves can pick up and buy trade goods with it. #882

UI

  • hovering an item in storage shows its details again. #871
  • The game uses less memory, which helps on phones: the world map and loading art no longer stay loaded for the whole session. #877
  • a pet's status window no longer disappears while the pet is alive (after it catches up to you, for example). #880
  • W selects your next pet and an open pet window follows it; Insert opens the selected pet's window. #893

World

  • A short step off the open edge of the Fertile Temple's deck now lands on the floor below, as in the original game. #877

Combat

  • Force Heal, Force Cure and other heals now show their effect on the target. #889
  • Giants, Elites and other monsters that wander far from where they spawned can be selected again, and the target window's close button works at once. #895

Data from game release 6593cb4f5e5d25865e028766b4e9fe02d7aded08, exported 13 Oct 2026.